Ultra Weather XP v2.6.2.4

  • Note: Free Upgrade for v2.6.1 users just download the new update. v2.5 users to get the discount please Register your previous application on your account page, click here

Change Log For Ultra Weather XP v2.6.2.4

Fixes List:
        •The Clouds Fading System Changed.
        •The problem of a sudden popping and disappearing up clouds while moving between clouds layers (Fixed)
        •Strange line of clouds with Open GL (Fixed)
        •The problem of hard clouds in the low visibility condition (Fixed)
        •Weird performance with "Simulate Volumetric Clouds" in 2.6.2.3 (Fixed)


Improvement List :
        •Clouds Smoothed even more.
        •Cirrus Clouds size adjusted.
        •Increase the brightness of clouds during sunset a bit.
        •Adding an automatic limitation for cloud sizing near the ground to avoid cloud clipping, unless the user selected large clouds size manually.



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Change Log For Ultra Weather XP v2.6.2.3

Fixes List:
	•The Simulate Volumetric Function has been rewritten completely.
	•Issue of no clear clouds appearance even if it's overcast (FIXED)
	•Issue of Clouds moving away when flying in clouds (Fixed) Flying in Clouds Effect Improved.
	•Issue of Clouds does not blend with the sky in low visibility correctly causing the clouds to be faded too much above camera view (Fixed) the clouds will be faded smoothly and correctly and completely not only above the camera view.
	•Issue of clouds clipped by terrain from above the clouds view (Fixed) by the new fading formula the clouds will be smoother if its close to the terrain.
	•Issue of the weird line of clouds that showing through the objects and terrain or over aircraft body (Fixed)
	•Issue of Selectors of Clouds Sizing and Clouds Fading that not affect clearly (Fixed) now it's changing immediately.
	•City light reflects on the sky if the Dynamic Night Sky is turned off (Fixed)
	•Bright foggy terrain in low visibility causing bad visuals with clouds (Fixed)

Improvement List :
	•The density of clouds has been reduced a bit to gain more FPS.
	•The sharp horizon line has been blurred.
	•The sharp clouds at a faraway distance not blended with the sky have been blurred a bit.
	•The Clouds shape have been smoothed a bit
	•The Sun in Overcast conditions has been blurred.



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Change Log For Ultra Weather XP 2.6.2

Status of known bugs from v2.6.1
	•Fix the remaining issue with reported weather that not presented correctly as reported in METAR. (Fixed)
	•Enhance the "Dynamic Clouds Coloring" (Done)
	•Enhance the "Dynamic Sky Coloring" (Done)
	•Fix "Clouds Terrain Blend" (Removed from UI, "Simulate Volumetric Clouds" will handle it by another method) 
	•Enhance the Cirrus Clouds textures. (Done)
	•Enhance the "Dynamic Water Waves" (Done)
	•Enhance the "Dynamic Light Haze" (Done)
	•Enhance the "Dynamic Mie Scattering" (Done)
	•Enhance the "Dynamic Raleigh Scattering" (Done)
	•Enhance the "Simulate Volumetric Clouds" (Done)
	•Fix the hard edge of clouds in low visibility while using "Increase Cloud Distance" (Done)
	•Fix the remaining clouds popping in and out. (This can't be fixed) UNLESS YOU DISABLED (Increase Cloud Distance)
	•Enhance Flying through clouds effect. (Sort of, as it works depending on Clouds Fading Option the lowest selection the better effect)
	•Adjust the whole cloud sizes to gain more FPS. (Done)
	•Enhance the shadows. (Done)
	•can't write @ while activating. (it should write it now)
	•can't use external lights textures even if "Use UWXP Lights" is unchecked (Fixed)
	•Blurry lights textures (Replaced by Enhanced textures)


What's New in v2.6.2
	•The Plugin Dynamic functions have been completely rewritten.
	
	•The Dynamic functions have 3 selectors now to controls the results of these functions.
	
	•New enhanced sky colors including illuminated fog by direct sunlight with adding a new checkmark selector to select between illuminated and unilluminated fog.
	
	•New Dynamic Atmosphere System that controls the scale of the horizon during the time, weather situation, and camera viewpoint.
	
	•New Dynamic Sky Coloring System that controls the density of sky color during the time, weather situation, and camera viewpoint, with adding three selectors to allow the user to select the density he likes.
	
	•New Dynamic Night Sky that reflects cites lights to illuminate the sky during night time, camera viewpoint, and weather situation.
	
	•New Dynamic Sun Glow System that controls the sun glow intensity during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the strength he likes.
	
	•New Dynamic Sun Lighting system that controls the strength of sun lighting objects and water, during the time, weather situation and camera viewpoint, with adding three selectors to allow the user to select the strength he likes.
	
	•New Dynamic Visibility System that controls the density of fog during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the density he likes.
	
	•New Dynamic Visibility Raleigh that controls the coloring of sun direct lights that control the blue haze during the time, camera viewpoint, and weather situation.
	
	•New Dynamic Raleigh Scattering system that controls the blueness of the haze that affected by sun direct light during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the density he likes.
	
	•New Dynamic Mie Scattering System that controls the density of greyish haze realistically during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the density he likes.
	
	•Clouds Textures coloring enhanced.
	
	•New Dynamic Clouds Coloring System that controls the coloring and brightness of clouds and sun direct light over clouds during the time, camera viewpoint, and weather situation, 
	 with adding three selectors to allow the user to select the color density he likes and three selectors to allow the user to select the brightness intensity he likes.
	
	•New Dynamic Night clouds reflect cites lights illuminate to the clouds during night time, camera viewpoint, and weather situation.
	
	•Improved Simulate Volumetric Clouds that changed the clouds size, opacity, and fading to give the feeling of volumetric clouds, continuously during the time, camera viewpoint and weather situation, 
	 with adding three selectors to allow the user to select the clouds sizing he likes and three selectors to allow the user to select the fading intensity he likes.
	
	•New checkmark called "Smoothen Far Clouds" to use it with "Increased Clouds Distance" that will blend the clouds with the sky while using Increase Clouds Distance to give better clouds looking in the distance.
	
	•Improved "High Altitude Clouds" that limit any high altitude clouds above FL240 to be only Cirrus clouds only. without affecting the reported weather like in 2.6.1
	
	•New HD Shadows that will fix the jagged shadows.
	
	•Improved Dynamic Shadow that controls the density of the shadow during the time, camera viewpoint, and weather situation.
	
	•New Slider to control the total distance in meters that shadows can be drawn in farther from the camera view.
	
	•New Dynamic Water System that controls the sizing and the shape of the waves during the time, weather situation, camera viewpoint, and wind speed with adding three selectors to allow the user to select the size he likes. 
	
	•New Dynamic Light Haze system that controls the sizing, strength, and hazing of the lights during nighttime, and the weather situation. with adding three selectors to allow the user to select the strength he likes.
	
	•New Dynamic Ambient Sounds that will run sounds of cities and birds during the day time, and during the night time, it will run the sounds of crickets and winds. If your aircraft position over the city, you will hear the sound of cities and birds or crickets depending on the number of city objects.
	 Meanwhile, the sound of wind depends on the speed of the wind and the city objects. If the city is large and there are too many objects, then the city sound will increase and the wind will decrease. The opposite thing will happen if the city is too small or the objects are too low.
	 Also, the sound of cities will decrease and the wind will increase if the camera viewpoint is moving up to a very high altitude just like in real life.

X-Plane 11.50+

Windows, Mac or Linux 4Gb VRAM Minimum. 8Gb+ VRAM recommended

Ultra Weather XP v2.6.2.4 is Compatible with any other Plugins that do not controls X-Plane weather . May not be compatible with other weather plugins.

For activation just request your key via the plugin, read User Guide for instructions.

Current version : 2.6.2.4 (Last updated Jan 6th 2021) Up to 100% Discount update if you own Ultra Weather XP 2 , just register your old order number to get it.

Download Size: 385.66MB

Change Log For Ultra Weather XP v2.6.2.4

Fixes List:
        •The Clouds Fading System Changed.
        •The problem of a sudden popping and disappearing up clouds while moving between clouds layers (Fixed)
        •Strange line of clouds with Open GL (Fixed)
        •The problem of hard clouds in the low visibility condition (Fixed)
        •Weird performance with "Simulate Volumetric Clouds" in 2.6.2.3 (Fixed)


Improvement List :
        •Clouds Smoothed even more.
        •Cirrus Clouds size adjusted.
        •Increase the brightness of clouds during sunset a bit.
        •Adding an automatic limitation for cloud sizing near the ground to avoid cloud clipping, unless the user selected large clouds size manually.



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Ultra Weather XP v2.6.2.3(6th Jan 2021)

Fixes List:
	•The Simulate Volumetric Function has been rewritten completely.
	•Issue of no clear clouds appearance even if it's overcast (FIXED)
	•Issue of Clouds moving away when flying in clouds (Fixed) Flying in Clouds Effect Improved.
	•Issue of Clouds does not blend with the sky in low visibility correctly causing the clouds to be faded too much above camera view (Fixed) the clouds will be faded smoothly and correctly and completely not only above the camera view.
	•Issue of clouds clipped by terrain from above the clouds view (Fixed) by the new fading formula the clouds will be smoother if its close to the terrain.
	•Issue of the weird line of clouds that showing through the objects and terrain or over aircraft body (Fixed)
	•Issue of Selectors of Clouds Sizing and Clouds Fading that not affect clearly (Fixed) now it's changing immediately.
	•City light reflects on the sky if the Dynamic Night Sky is turned off (Fixed)
	•Bright foggy terrain in low visibility causing bad visuals with clouds (Fixed)

Improvement List :
	•The density of clouds has been reduced a bit to gain more FPS.
	•The sharp horizon line has been blurred.
	•The sharp clouds at a faraway distance not blended with the sky have been blurred a bit.
	•The Clouds shape have been smoothed a bit
	•The Sun in Overcast conditions has been blurred.



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Version 2.6.2 (25 Dec 2010)

  • The Plugin Dynamic functions have been completely rewritten.
  • The Dynamic functions have 3 selectors now to controls the results of these functions.
  • New enhanced sky colors including illuminated fog by direct sunlight with adding a new checkmark selector to select between illuminated and unilluminated fog.
  • New Dynamic Atmosphere System that controls the scale of the horizon during the time, weather situation, and camera viewpoint.
  • New Dynamic Sky Coloring System that controls the density of sky color during the time, weather situation, and camera viewpoint, with adding three selectors to allow the user to select the density he likes.
  • New Dynamic Night Sky that reflects cites lights to illuminate the sky during night time, camera viewpoint, and weather situation.
  • New Dynamic Sun Glow System that controls the sun glow intensity during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the strength he likes.
  • New Dynamic Sun Lighting system that controls the strength of sun lighting objects and water, during the time, weather situation and camera viewpoint, with adding three selectors to allow the user to select the strength he likes.
  • New Dynamic Visibility System that controls the density of fog during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the density he likes.
  • New Dynamic Visibility Raleigh that controls the coloring of sun direct lights that control the blue haze during the time, camera viewpoint, and weather situation.
  • New Dynamic Raleigh Scattering system that controls the blueness of the haze that affected by sun direct light during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the density he likes.
  • New Dynamic Mie Scattering System that controls the density of greyish haze realistically during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the density he likes.
  • Clouds Textures coloring enhanced.
  • New Dynamic Clouds Coloring System that controls the coloring and brightness of clouds and sun direct light over clouds during the time, camera viewpoint, and weather situation, with adding three selectors to allow the user to select the color density he likes and three selectors to allow the user to select the brightness intensity he likes.
  • New Dynamic Night clouds reflect cites lights illuminate to the clouds during night time, camera viewpoint, and weather situation.
  • Improved Simulate Volumetric Clouds that changed the clouds size, opacity, and fading to give the feeling of volumetric clouds, continuously during the time, camera viewpoint and weather situation with adding three selectors to allow the user to select the clouds sizing he likes and three selectors to allow the user to select the fading intensity he likes.
  • New checkmark called "Smoothen Far Clouds" to use it with "Increased Clouds Distance" that will blend the clouds with the sky while using Increase Clouds Distance to give better clouds looking in the distance.
  • Improved "High Altitude Clouds" that limit any high altitude clouds above FL240 to be only Cirrus clouds only. without affecting the reported weather like in 2.6.1
  • New HD Shadows that will fix the jagged shadows.
  • Improved Dynamic Shadow that controls the density of the shadow during the time, camera viewpoint, and weather situation.
  • New Slider to control the total distance in meters that shadows can be drawn in farther from the camera view.
  • New Dynamic Water System that controls the sizing and the shape of the waves during the time, weather situation, camera viewpoint, and wind speed with adding three selectors to allow the user to select the size he likes. 
  • New Dynamic Light Haze system that controls the sizing, strength, and hazing of the lights during nighttime, and the weather situation. with adding three selectors to allow the user to select the strength he likes.
  • New Dynamic Ambient Sounds that will run sounds of cities and birds during the day time, and during the night time, it will run the sounds of crickets and winds. If your aircraft position over the city, you will hear the sound of cities and birds or crickets depending on the number of city objects. Meanwhile, the sound of wind depends on the speed of the wind and the city objects. If the city is large and there are too many objects, then the city sound will increase and the wind will decrease. The opposite thing will happen if the city is too small or the objects are too low. Also, the sound of cities will decrease and the wind will increase if the camera viewpoint is moving up to a very high altitude just like in real life.
Version 2.61 (June 17th 2020)
New completely designed Plugin Interface.
Works in all platforms Windows, Mac and Linux.
Made for X-Plane 11.50+.
Work with either Vulkan or Open GL.
Completely new 12 sets of Sky colors with new high definition Sun textures.
Completely new 24 sets of Clouds.
Multiple Water colors.
New Lights textures.
Full Dynamic system.
Dynamic Sky coloring.
Dynamic Atmosphere.
Dynamic Sun glow
Dynamic Sun coloring objects.
Dynamic objects shadow.
Dynamic Visibility.
Dynamic visibility Raleigh
Dynamic Raleigh scattering
Dynamic Mie scattering
Dynamic Clouds coloring
Dynamic changing Clouds Simulating volumetric.
Dynamic increase Clouds view distance in low visibility.
Dynamic High altitude Cloud type control.
Dynamic Water Waves.
Dynamic Light Haze.
Thunderstorms sounds.
Ambient sound. 
And More!

Version 2.51 
(May 22nd 2019)
- Enhancing Clouds colors. especially blue color. some users reported as a violet another purple.
- Enhance the shadow of clouds. the jagged shadow while looking down removed and adjusted automatically during moving view upward to prevent the shadow lines at the horizon. (you may found some moving jagged shadows while transferring the view down and up or horizontal view, and that due to a limitation on x-plane 11.30+ new shaders system which is taking ready for "Vulkan" which we never touched but the shaders affect the plugin somehow for sure) *remember UWXP does not control any shaders*.
- Enhance Auto Night Haze, some cities didn't have any haze and the sky looks dark, now there is a little haze showing.
- Decrease the brightness aircraft in the external view at night. (can't remove the full brightness we will lose the night haze then)
- Airport lights turned on under overcast and turned off above overcast during day time, now the lights are off during day time even with overcast condition with the ability to turn it on again with the new checkmark "Overcast Airpot Lights"
- Enhance the Sunset Sun Texture for all Clean, Mount, Hazy conditions, for all skies textures.
- Changing the whole simulation lights which being turning on before sunset, now it has been delayed a little.
- Changing UWXP Main Set button values and some of the selected settings.
- Increase the value of the Moon Glow slider. (the moon glow affected by the Auto night haze system, so we've increased the value of it.) sometimes you can't see the glow due to the city size, then you need to ignore it or just turn off the auto night haze.
- Enhancing the slider of Amount of clouds, now the clouds have a lower value at 0%.
- Enhancing the amount of Amount of in Clouds Puffs, now the Flying through clouds puffs have a lower value at 0% (for the users who struggle with FPS even with FPS fix)
- Enhancing the Disabling of Water Reflections, no more orange water at night.
- Including Mac system, users cannot change textures Fixed.
- Including Linux system, navigation screens turned off Fixed.
- Including Windows 7, automatic system not working Fixed.
- Including FPS++ Fix as a separate file. in case the user wants to use it. (find it inside the package in the "UltraWeatherXP" plugin folder )
- Including the fix of removing showing clouds inside the cockpit.
- Including the fix of conflicts with some aircraft's and external devices.
- some background process improvements.
Version 2.5 (April 21st 2019)

Completely remodeled version
Tons of new and updated features

Version 2.4 (August 8th 2018)

only with X-Plane 11.11+

Graphics Design

•12 new Improved Sky colors for all weather conditions.
•12 new sun textures with crepuscular rays.
•12 Multi Improved Clouds Textures from v2.3, but now there is 4 files for textures instead of only one single file , which reduce the Repetition of clouds by 50% at least.
•6 New Improved Sea Colors.
•Add clouds textures for above and underneath clouds which make the clouds looks much better.
•Add smooth puffs for Flying Through Clouds effect (Beta)
•Add horizon haze wall for the sunset sky colors which makes the sunset , dawn and dusk looks much realistic and better.
•Improve the darkness of overcast , stratus and snowy sky's.



Plugin Interface

•New plugin interface color
•Add new slider called Terrain Distance which control the visibility of terrain specially for mountains.
•Change name of the slider Terrain Mist in v2.3 to be Manual Mist in v2.4.
•Change name of the button Visibility Mist in v2.3 to be Auto Vis Mist in v2.4.
•Add new slider called Avoid Cutoff (the name of it means what it's job) so no need for cutoff fixes anymore. read User Book for more info.
•Add three new buttons which controls the Type of the overcast clouds .. Puffy , Normal , Flat this buttons will change the shape of overcast clouds smoothly starting from far away horizon till the aircraft reach them or it can be changed just after clicking each one of those buttons then just refresh the weather. read User Book For more info. 
•Change the name of Extra Blending button to Ext. Blending , this button will hide the cutted clouds completely.
•Add three buttons Waves 1 , Waves 2 , Waves 3 , which gives you three options for the sea waves.
•Add new button called HD shadows , this button specially for the users with high performance PC which enhance the Jagged Shadows especially while using Shadow Distance.  


Plugin Programming Controls

•Simulate Flying Through Clouds Effect (Beta)
•Control the blue haze at horizon during sunset automatically , now the sunset will looks more realistic by hiding this blue haze and show it up again in daytime to make the horizon looks more realistic.
•Automatically control the horizon size depending on reported visibility with more improved values.
•Improve the Slider of Manual Mist, now it gives you better mist . if you would like to use the Manual Mist. (this works only if the Auto Vis Mist is disabled.
•Automatically control the Mist over terrain depending on reported visibility with more improved values. (Reduced values)
•Automatically Control the Sun gain to give the best result, and we think the unusual problem of Black Sun has been gone (please report if not)
•Improve the Clouds Shadow Power Slider.
•Improve the Amount of Clouds Slider.
•Improve the Size of Clouds slider, now it gives you the real world Clouds Size.
•Improve the Activation server ,, if found any issue after making sure you did the request for the key correctly please contact Customer Care directly.
•Control all clouds type sizes , now it's looks smaller and realistic like real world. with ability to increase the size via the slider Size of Clouds.
•Control the looking of Stratus Clouds and Overcast now it's look much better.
•Control the city lights startup time during sunset, now it's startup at the same time of sunset angel not before that like real world.
•Improve the altitude of the clouds to be the same as reported weather (except if you are using Avoid Cutoff slider + increasing clouds size more then 40%)
•Improve the gain while flying in High altitude , and that gives a little of whiteness over horizon to makes it looks more realistic.
•Improve the Darkness of Overcast, snowy and stratus Conditions.
•Improve the Jagged Shadow of clouds while using very low resolution shadows.
•Improve the white gain at horizon while overcast conditions.
•Auto control White Out In Clouds , to makes the Flying Through Clouds looks more realistic , and the flashing white while passing through clouds when strobe light is on has been gone.
•Improve the shadows of Objects in all condition and you can enjoy the shadows while the sun at horizon angel like reality.

Version 2.3 (May 16th 2018)

Version 2.3 is for X-Plane 11 only. If you own XP10, you can still use v2.2

Plugin Interface

    Add three options for Visibility Mist (Low - Mid - High)
    Add new button Random Textures Next Start which will choose sky colors , clouds , water randomly for you once you've turned it on.
    Add less value for clouds brightness so you can make it more dark during night.
    Add less value for Size of clouds so you can make clouds more smaller and can fly through them .

Plugin Background

    add atmosphere automatic control , the horizon size now controlled automatically with the visibility mist depending on the weather reported and it will make the horizon looks more realistic during weather conditions.
    Add overcast condition auto terrain haze control , now the terrain looks cloudy even if the aircraft above the clouds and the sunny day goes away now.
    Reduce the power of the sun during morning and afternoon time , the sun now looks more normal than big sun as before
    The ambient sound now paused while you pause the simulation.
    Stopping X-Plane log flooded with UWXP processing.

Plugin Data Base

    add the v2.2 clouds cutoff fix
    add the v2.2 shadow inside cockpit suddenly disappear issue fix
    improve the water waves the sea looks more realistic now.
    improve the clouds size and the looking of Stratus clouds
    Improve the gain of the horizon.
    Reduce the sun gain effect on clouds , now it's look more normal

Plugin Graphics

    Improve v2.2 Clouds set number 1,5,7
    Add New v2.3 Clouds set number 2,3,4,6,8,9,10,11,12
    The clouds has been colored and underneath darkened
    Improve the horizon haze of the sunsets for high altitude and very clean sky colors
    Reduce the size of the sun for all sky colors sets


Version 2.2 Feb 25th 2018

Version 2.1 (August 14th 2017)
  • Linux is now supported
  • Activation is automatically processing now (for new users open x-plane and go to plugins > uwxp > settings and put your email , order number then click activate the key will sent automatically to the email that you entered .. if the key didn't sent please contact XPUltra_Weather@yahoo.com within 30 minutes.
  • UWXP Main set button once you clicked on it , will give you the default values for UWXP plugin and will give the good look and medium performance .
  • the sun glow lights effect on clouds has been improved and reduced during sunset , sunrise.
  • the clouds colors saturation during sunset sunrise has been reduced and improved.
  • the clouds coloring during sunset sunrise has been improved ( no more black clouds during sunset )
  • clouds flickering reduced by X-Plane 11.02  ( not yet fixed but reduced).
  • Overcast , snowy , stratus weather , have dark fog now on horizon .
  • clouds coloring at the horizon blended now with the sky color for overcast snowy and stratus.

Version 2.0 (June 24th 2017)

Brand new v2.0 version released

customers who owned the previous v1/v1.5 version can purchase this new version for only $15.95. Consult your original Ultra Weather invoice to get the coupon code.

Developed by UltraWeatherXP Team, Almuntaser Broathers

Support forum for Ultra Weather XP


Ultra Weather XP v2.6.2.4

  • Product Code: UWXP v2.6.2.4
  • Availability: In Stock
  • $35.00


Tags: Ultra Weather XP v2.6.2.4